Animash is the working title for our realtime multiplayer game built in html5.
The aim of this blog is record development of the game with a bias on the technical aspects and challenges.
13 4 / 2011
This is the first of the series of wire-frame/mind-mapping of Animash. There are areas of expansion, For eg Character Selection, Level Selection, Shuffling Characters/ Levels, Other Game Modes (Team Death Match/Capture the Flag), etc.