16 3 / 2011
We have life!

(not our server)
Our multi-player development server has sprung to life and can now host multiple games in many rooms at the same time, awesome.
One of the main aims of the game is to make it as easy as possible to create and join rooms (ongoing games), it should also be easy to make your own ‘corner’ and invite your friends for a private game. The solution is to have the game name in the URL with a hash eg:
game.com/#roomname
This way you could create your own private room just by entering it into the URL - of course there will be a nice interface for the less technically inclined.
The next step is moving some of the core game logic that is already written on the client-side to the server. This should help in making games fairer, easier to manage and harder to cheat on. In particular powerups are still being spawned in different positions and times on each players screen… not ideal!
(Source: Flickr / jemimus)